Wild West Exodus army builder

Rabble Rouser

This unit's Force may always include an additional Angry Mob unit for the appropiate points cost. Any Angry Mob units within 10" of this unit count as critically failing or critically passing any Mind checks they are required to make (this unit Player's choice). Angry Mob units within 10" may not target this unit. If an Angry Mob unit would be affected by opposing instances of this rule then this rule has no effect.

Rebel Yell

This is a Special Combat Action. Once this Action has been made by this unit, any units (excluding this unit) with the CONFEDERATE Traits gain +1 to their Limit Attribute for the duration of this turn while within 8" of this unit. This does not stack with any other Limit bonuses.

Carpathogen

This ability costs a Fortune Chip and may be used by this unit once per turn when a CONSTRUCT Face, Hands or Support unit within 6" is destroyed. Before Taint Checks are made, d5 of the models from the destroyed unit are returned to the Play Area within 3" of this unit. Any model that cannot be placed is removed from play. The new unit counts as having Activated for the turn and gains the Reanimated rule. This cannot be used agains units that are removed from play due to Yeller Checks.

Forward Echelon

As long as this unit is within 3" of two or more friendly non-Disordered Hands models, this unit and the Hands models gain +1 Grit. This unit may Go On Lookout for a cost of one Action Point, regardless of how many Combat ACtions it has made that turn.

Counter Strike

When an enemy unit has made a Strike Action (but not as part of a Reaction) against this unit and all required Grit checks have been resolved, any surviving models in this unit may inmediately make a Free Strike Action with a Rate of Attack of 1 against the enemy unit that attacked them.

Cor Carolus

The Stunned and Disordered Conditions do not cause Attribute penalties to be suffered by this unit, though they still count as having the COndition. The Hazard Condition has no effect on this unit and if applied is inmediately removed. Furthermore the unit ignores the first two points of Piercing when taking Grit Checks. Against attacks from weapons using the Blast template or the Attuned quality the unit only ingnores the first point of Piercing when taking Grit Checks.