Wild West Exodus army builder

Wendel Lee

WWE - Wendel Lee - Enlightened
COST 95
UNIT: This unit consists of 1 model. This unit is UNIQUE and can only be included once in the Force.
Quick 5
Mind 6
Aim 4
Grit 5
Fight 5
Limit 3

Common rules

  • Mettle

    This unit does not count as being Wounded by a failed Grit Check and instead receives the Disordered Condition (even if not normally able to be Disordered or if the hit would cause them to become Disordered anyway). If the unit is already Disordered, it is Wounded as normal.

  • The Quick and the Dead

    Once per turn, unless Hunkered, this unit may declare they will use this rule against an enemy model’s Combat Action that declares them as the Initial Target (but before dice are rolled). This unit must make a Quick Check. Should they pass the Quick Check, all hits from that model’s Action against this unit are ignored and this unit becomes Hunkered. If this unit fails the Quick Check, then they are hit as normal. You may not use this rule against hits using Blast or Torrent templates.

  • Target priority

    This unit may only be targeted by a Shoot Action if they are the closest enemy unit in Line of Sight or if they are within 12” and Line of Sight.

List of weapons in profile

Ranged
Thermite Grenades
Brutal, Indirect, Blast
Hazardous
RNG 6
PRC -4
ROF 1
Ranged
Filleting Blade
Fatal
RNG -
PRC -1
ROF 1

Special rules

  • Any friendly unit (excluding this unit) within 5" may re-roll failed Grit checks. Sawbones has no effect on MACHINE. ARTEFACT or STRUCTURE units.
  • For one CAtion Point this unit may select a non-Legendary enemy unit in Line of Sight within 12". The target must pass a Mind Check. If the Check is failed, the selected unit inmediately loses d5 Fortune Chips.
  • For one Action Point this nit may select a target unit (friend or foe) within 8". That targeted unit must make a Mind Check (+2 bonus for each time the unit has been successfully Compelled this Activation). If the Check is passed, nothing happens. If the Check fails, a model in that unit (or the entire unit, if friendly) is Compelled and must inmediatelly make an Action of this unit's choice. This is a Free ACtion witch cannot be Focused or use Fortune. For the duration of this Action,the Compelled models count as friendly to this unit. You cannot compel models with the AUTOMATA, STRUCTURE or LEGENDARY traits.