Wild West Exodus army builder

Tumbler

WWE - Tumbler - Order
COST 105
UNIT: This unit consists of 1 - 3 models. The minimum unit is 1 which costs 105 points, you may add up to 2 further models for 105 points each.
Quick 8
Mind 5
Aim 5
Grit 6
Fight 0
Limit 2

Common rules

  • Agile

    This model passes Quick Checks for climbing and jumping automatically and may re-roll failed Grit Checks from falling.

  • The Quick and the Dead

    Once per turn, unless Hunkered, this unit may declare they will use this rule against an enemy model’s Combat Action that declares them as the Initial Target (but before dice are rolled). This unit must make a Quick Check. Should they pass the Quick Check, all hits from that model’s Action against this unit are ignored and this unit becomes Hunkered. If this unit fails the Quick Check, then they are hit as normal. You may not use this rule against hits using Blast or Torrent templates.

  • Moving target

    Provided this unit has made a Move Action of at least 7” this turn, successful Aim Checks against this unit must be re-rolled.

List of weapons in profile

Ranged
Sunhammer Cannons
Hazardous
Brutal
RNG 12
PRC -3
ROF 3

Special rules

  • This unit may choose to count the Guts bonus provided by Adventure Cards played during their Activation as being +1 Action Points instead of the actual bonus printed on the cards. It may never be included in a Force with a TAINTED unit.
  • This unit ignores the Disorder effects of the Smokescreen weapon quality.
  • A unit with the VEHICLE trait may fire all the weapons they are equipped with in the same Shoot Action. They may target different unit with different weapons if they have them. Furthermore, during its Activation, this Unit may spend an Action point and remain stationary to ignore the Special Quality on one of its ranged weapons for the reaminder of the Activation.
  • This unit may not perform Ger in Move Actions or Portal Move Actions. It can never be Hunkered, In Cover or make Climb checks.