Common rules
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Moving target
Provided this unit has made a Move Action of at least 7” this turn, successful Aim Checks against this unit must be re-rolled.
List of weapons in profile
Ranged
Smoke Grenades
Smokescreen, Indirect, Blast
RNG
8
PRC
0
ROF
1
Ranged
Blaster Pistol
Revolver Fan, Close work
Stun
RNG
10
PRC
-1
ROF
1
Ranged
Hailstorm Cannons
Refined, Special, Brutal, Heavy
RNG
18
PRC
-2
ROF
4
Special rules
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This unit may choose to count the Guts bonus provided by Adventure Cards played during their Activation as being +1 Action Points instead of the actual bonus printed on the cards. It may never be included in a Force with a TAINTED unit.
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This unit ignores the Disorder effects of the Smokescreen weapon quality.
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This unit can Focus Move Actions for no additional cost.
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This unit may not perform Ger in Move Actions or Portal Move Actions. It can never be Hunkered, In Cover or make Climb checks.