Wild West Exodus army builder

Leah Kingston

WWE - Leah Kingston - Union
COST 100
UNIT: This unit consists of 1 model. This unit is UNIQUE and can only be included once in the Force.
Quick 6
Mind 4
Aim 6
Grit 4
Fight 4
Limit 3

Common rules

  • Mettle

    This unit does not count as being Wounded by a failed Grit Check and instead receives the Disordered Condition (even if not normally able to be Disordered or if the hit would cause them to become Disordered anyway). If the unit is already Disordered, it is Wounded as normal.

  • The Quick and the Dead

    Once per turn, unless Hunkered, this unit may declare they will use this rule against an enemy model’s Combat Action that declares them as the Initial Target (but before dice are rolled). This unit must make a Quick Check. Should they pass the Quick Check, all hits from that model’s Action against this unit are ignored and this unit becomes Hunkered. If this unit fails the Quick Check, then they are hit as normal. You may not use this rule against hits using Blast or Torrent templates.

  • Target priority

    This unit may only be targeted by a Shoot Action if they are the closest enemy unit in Line of Sight or if they are within 12” and Line of Sight.

  • Teamwork

    Should a Face or Boss in this Posse finish Activating within 8” of this unit, you may immediately Activate this unit as though an Triggered Activation UNIT COMMON RULES 46 UNIT COMMON RULES v1.09 has occurred. This counts as this unit’s Activation for the turn. This unit cannot use Teamwork if it has already Activated this turn

List of weapons in profile

Melee
Iron Asp Baton
Parry, Stun
RNG -
PRC -1
ROF 1
Ranged
Blaster Pistol
Revolver Fan, Close work
Stun
RNG 10
PRC -1
ROF 1

Special rules

  • Once per activation if this unit successfully hits with a Shoot Action, it may make a second Shoot Action at the same or a differente target unit for one Action Point rather than the usuarl two for a repeated Action. This second Shoot Action may not be made with weapons with the Heavy or Complex qualities.
  • Models in this unit gains +1 Grit while in base contact with another friendly model with this rule. Models with the Mounted trait may not benefit from this rule.
  • The unit must be held in Reserve. Once available the unit is deployed anywjere in the Play Area. You must deploy at least 12" from an enemy unit and cannot deploy into a transport. Unless it is within 8" and Line of Sight, this unit cannot be nominated as the Initial Target of an attack by any HUMAN enemy units unless that unit fist successfully passes a Mind Check.
  • Once per Activation, if this unit wipes out the last model in an enemy unit with a Combat Action this unit gains +1 Fortune chip (even if they do not have a Fortune value).