Common rules
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Tough
This unit does not count as being Wounded by a failed Grit Check and instead receives the Stunned Condition (even if not normally able to be Stunned or if the hit would cause them to become Stunned anyway). If the unit is already Stunned, it is Wounded as normal.
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Unstoppable
This model may make Ram Actions even though it does not have the VEHICLE Trait. Furthermore, the unit ignores the Heavy quality for any weapons it carries.
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Durable The unit may ignore the first point of Piercing from an attack. However, if the hit is caused by a weapon with a Piercing of -4 or greater then Durable has no effect.
List of weapons in profile
Melee
Heavy Fist
Stun
RNG
-
PRC
-3
ROF
1
Melee
Swallow Hole
Special, Heavy, Fatal, Small Based Initial Targets only
RNG
-
PRC
-3
ROF
1
Special rules
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If this model is Wounded, before it is removed, all models within 2" reveive the Hazard Condition.
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This unit ignores the Disorder effects of the Smokescreen weapon quality.
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This unit may only make Combat Actions with weapons with the Special quality if it is within 4" of the Boss of the Posse. Furthermore while this unit is within 4" of the Boss of the Posse, should that Boss be nominated as the Initial Target of an attack, this unit may choose to make an inmediate REACTION and become the Initial Target of the attack instead. Calculate range, Line of Sight and cover bonuses, etc. to the Boss but resolve the Grit Check on this unit instead.
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The unit may re-roll failed Grit checks.