Wild West Exodus army builder

Creation XIII

WWE - Creation XIII - Enlightened
COST 100
UNIT: This unit consists of 1 model. This unit is UNIQUE and can only be included once in the Force.
Quick 5
Mind 3
Aim 4
Grit 6
Fight 5
Limit 2

Common rules

  • Mettle

    This unit does not count as being Wounded by a failed Grit Check and instead receives the Disordered Condition (even if not normally able to be Disordered or if the hit would cause them to become Disordered anyway). If the unit is already Disordered, it is Wounded as normal.

  • Unstoppable

    This model may make Ram Actions even though it does not have the VEHICLE Trait. Furthermore, the unit ignores the Heavy quality for any weapons it carries.

  • Tasked

    All models in the unit must target the same enemy unit in an Action. If the target is destroyed the remaining models lose their Action. This unit can only make Focused Actions if within 12” of a friendly unit with the BOSS Trait.

List of weapons in profile

Melee
Industrial Drill
Lethal
RNG -
PRC -2
ROF 1
Ranged
RJ Chest Burst
Suicide, Engulf, Torrent, Brutal
Fatal
RNG -
PRC -4
ROF 1
Melee
Servo-Claw
Brutal, Special
Lethal
RNG 1
PRC -2
ROF 1

Special rules

  • This unit may spend an additional Action Point to double the Piercing value of a single Strike Action. Furthermore, unless hit by a weapon with a Piercing of -4 or greater, the unit may ignore the first point of Piercing from an attack. Example: a weapon with a Piercing of -3 is considered -2 agains a unit with this rule.
  • Should this unit use a weapon with the Suicide quality, it automatically passes any Aim Checks agains its Initial Target. This unit may use its Boss' Mind Attribute for any Mind Checks to resist opposing unit's attempts to Compel them (such as Dark Council or Compel).

  • If this model is Wounded, before it is removed, all models within 2" reveive the Hazard Condition.