Wild West Exodus army builder

Constructued Henchmen

WWE - Constructued Henchmen - Enlightened
COST 10
UNIT: This unit consists of 5 - 20 models. The minimum unit is 5 which costs 10 points, you may add up to 15 further models for 10 points each.
Quick 4
Mind 3
Aim 3
Grit 4
Fight 3
Limit 2

Common rules

  • Tasked

    All models in the unit must target the same enemy unit in an Action. If the target is destroyed the remaining models lose their Action. This unit can only make Focused Actions if within 12” of a friendly unit with the BOSS Trait.

List of weapons in profile

Melee
Basic Melee Weapon
RNG -
PRC 0
ROF 1
Ranged
Failsafe Implant
Suicide, Shred, Blast
RNG -
PRC -1
ROF 1
Ranged
Rifle
RNG 18
PRC -1
ROF 1

Special rules

  • This unit suffers Yeller Checks when reduced to two models or less.
  • Should this unit use a weapon with the Suicide quality, it automatically passes any Aim Checks agains its Initial Target. This unit may use its Boss' Mind Attribute for any Mind Checks to resist opposing unit's attempts to Compel them (such as Dark Council or Compel).

  • When this unit makes a Shoot Action, you must choose a single model to make the Shoot Action with. Unless armed with a differente ranged weapon, every other model in the unit in range of the Initial Target does not make their own Aim Check and must instead add their weapon's RoA to that first model's RoA for that Shoot Action. Each model's RoA is still reduced to 1 for Give Em Hell Reactions with the exception of that first model. Initial Targets using The Quick and the Dead against Shoot Actions using Massed Fire reduces the RoA from the Action by value of The Quick and the Dead's succesful Quick check rather than the usual rule effect.
  • When this unit makes a Strike Action, choose a model to make the Strike Action with. Every othe rmodel in the unit with the same weapon in range of the Initial Target forgoes making its own Fight Check and instead adds their weapon's RoA to that first model's RoA for that single Strike Action.