Wild West Exodus army builder

Cole Younger

WWE - Cole Younger - Outlaws - Confederates
COST 120
UNIT: This unit consists of 1 model. This unit is UNIQUE and can only be included once in the Force.
Quick 5
Mind 5
Aim 5
Grit 5
Fight 5
Limit 3

Common rules

  • Mettle

    This unit does not count as being Wounded by a failed Grit Check and instead receives the Disordered Condition (even if not normally able to be Disordered or if the hit would cause them to become Disordered anyway). If the unit is already Disordered, it is Wounded as normal.

  • The Quick and the Dead

    Once per turn, unless Hunkered, this unit may declare they will use this rule against an enemy model’s Combat Action that declares them as the Initial Target (but before dice are rolled). This unit must make a Quick Check. Should they pass the Quick Check, all hits from that model’s Action against this unit are ignored and this unit becomes Hunkered. If this unit fails the Quick Check, then they are hit as normal. You may not use this rule against hits using Blast or Torrent templates.

  • Target priority

    This unit may only be targeted by a Shoot Action if they are the closest enemy unit in Line of Sight or if they are within 12” and Line of Sight.

List of weapons in profile

Melee
Basic Melee Weapon
RNG -
PRC 0
ROF 1
Ranged
Smoke Grenades
Smokescreen, Indirect, Blast
RNG 8
PRC 0
ROF 1
Ranged
Juiced Pistol
Revolver Fan, Close work
Overcharged
RNG 10
PRC -2
ROF 1

Special rules

  • This unit may target different units with each die from their weapons Rate of Attack in a Shoot Action rather than having to resolve them against a single target unit. The unit does not need to spend an Action Point to use the Revolver Fan quality.
  • Any model in the unit may add +1 to their Grit, Fight and Mind if they are within 3 of a MALE HUMAN model (excluding models in this unit).