Common rules
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Skirmishers
The unit has a Unit Coherency of 4”.
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Sure foot
The unit ignores the penalty for Uneven Ground and may re-roll Quick based checks.
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Moving target
Provided this unit has made a Move Action of at least 7” this turn, successful Aim Checks against this unit must be re-rolled.
List of weapons in profile
Ranged
Juiced Pistol
Revolver Fan, Close work
Overcharged
RNG
10
PRC
-2
ROF
1
Melee
Juiced Sabre
Parry
Overcharged
RNG
1
PRC
-2
ROF
1
Ranged
Juiced Rifle
Overcharged
RNG
18
PRC
-2
ROF
1