Wild West Exodus army builder

Armstrong Custer (Mounted)

WWE - Armstrong Custer (mounted) - Union
COST 230
UNIT: This unit consists of 1 model. This unit is UNIQUE and can only be included once in the Force.
Quick 8
Mind 6
Aim 6
Grit 7
Fight 7
Limit 3

Common rules

  • Mettle

    This unit does not count as being Wounded by a failed Grit Check and instead receives the Disordered Condition (even if not normally able to be Disordered or if the hit would cause them to become Disordered anyway). If the unit is already Disordered, it is Wounded as normal.

  • Moving target

    Provided this unit has made a Move Action of at least 7” this turn, successful Aim Checks against this unit must be re-rolled.

List of weapons in profile

Ranged
Gatling Guns
Special, Brutal, Linked
RNG 15
PRC -2
ROF 4
Melee
Officer's Sabre
Parry
Decapitate
RNG 1
PRC -2
ROF 1
Ranged
Plasma Six-Shooters
Revolver Fan, Close work
Hazardous
RNG 10
PRC -3
ROF 3

Special rules

  • Any friendly unit (excluding this unit) within 6" may re-roll single dice roll in their Activation.

  • This unit may not perform Ger in Move Actions or Portal Move Actions. It can never be Hunkered, In Cover or make Climb checks.
  • Any model in the unit may add +1 to their Grit, Fight and Mind if they are within 3" of a FEMALE HUMAN model (excluding models in this unit).
  • Any model in the unit may add +1 to their Grit, Fight and Mind if they are within 3 of a MALE HUMAN model (excluding models in this unit).
  • When Activated, this unit may discard their action Card and draw a new Action Card from the deck. If it does so the new card is applied inmediately. The unit ignores their Action Limit for this Activation. If the new card is equal to or lower than their original Action Card, then they receive the Stunned Condition (even if they may not usually be Stunned) and their Activation ends.
  • This unit can Focus Move Actions for no additional cost.