Wild West Exodus army builder

Abomination Widowers

WWE - Abomination Widowers - Enlightened
COST 20
UNIT: This unit consists of 3 - 10 models. The minimum unit is 3 which costs 20 points, you may add up to 7 further models for 20 points each.
Quick 5
Mind 3
Aim 4
Grit 4
Fight 4
Limit 2

Common rules

  • Tasked

    All models in the unit must target the same enemy unit in an Action. If the target is destroyed the remaining models lose their Action. This unit can only make Focused Actions if within 12” of a friendly unit with the BOSS Trait.

  • Trailfinder

    After both sides are deployed, starting with Player B, each player may choose one of their units with the Trailfinder make a Free Walk Action with it. This does not count as the unit’s Activation. Trailfinder selection and movement alternates and continues until all units with Trailfinder have been moved once.

  • Agile

    This model passes Quick Checks for climbing and jumping automatically and may re-roll failed Grit Checks from falling.

List of weapons in profile

Melee
Basic Melee Weapon
RNG -
PRC 0
ROF 1
Ranged
Failsafe Implant
Suicide, Shred, Blast
RNG -
PRC -1
ROF 1
Ranged
Juiced Rifle
Overcharged
RNG 18
PRC -2
ROF 1

Special rules

  • This unit suffers Yeller Checks when reduced to two models or less.
  • When this unit makes a Shoot Action, you must choose a single model to make the Shoot Action with. Unless armed with a differente ranged weapon, every other model in the unit in range of the Initial Target does not make their own Aim Check and must instead add their weapon's RoA to that first model's RoA for that Shoot Action. Each model's RoA is still reduced to 1 for Give Em Hell Reactions with the exception of that first model. Initial Targets using The Quick and the Dead against Shoot Actions using Massed Fire reduces the RoA from the Action by value of The Quick and the Dead's succesful Quick check rather than the usual rule effect.
  • When this unit makes a Strike Action, choose a model to make the Strike Action with. Every othe rmodel in the unit with the same weapon in range of the Initial Target forgoes making its own Fight Check and instead adds their weapon's RoA to that first model's RoA for that single Strike Action.