Wild West Exodus army builder

Initial Deployement

This unit cannot be placed into Reserve. Before any other deployment, starting with Player B, each player must take it in turns to place a unit with the Initial Deployment rule onto the Play Area. The Unit may bot be placed within 8" of any edge of the Play Area. They may not be deployed within 6" of your opponent's deployment zone and cannot be deployed in buildings or in impassable terrain.

Totems and Portals

This unit may only be deployed by a Force through special rules that specifically mention Spirit Totems. The Manipulate Portal Action will allways create a Portal Unit rather than a Spirit Totem Unit.

Kaga Warpaint

Models in this unit gains +1 Grit while in base contact with (or mounted on) another friendly model with this rule. This unit may re-roll Mind Checks to hold their nerve for Give'Em Hell Reactions. Units with this rule may not transport units without this rule.

Armoury Access

Any model in the unit may replace a Ranged Weapon with a weapon from the Special Issue section of their Faction Armoury at the indicated points cost.