Wild West Exodus army builder

Hex Sharpshooters

WWE - Hex Sharpshooters - Hex
COST 25
UNIT: This unit consists of 2 - 6 models. The minimum unit is 2 which costs 25 points, you may add up to 4 further models for 25 points each.
Quick 5
Mind 4
Aim 4
Grit 4
Fight 4
Limit 2

Common rules

List of weapons in profile

Melee
Basic Melee Weapon
RNG -
PRC 0
ROF 1
Melee
Juiced Sniper Rifle
Complex, Overcharged
Fatal
RNG -
PRC -1
ROF 1

Special rules

  • This unit ignores the Disorder effects of the Smokescreen weapon quality.
  • When this unit makes a Shoot Action, you must choose a single model to make the Shoot Action with. Unless armed with a differente ranged weapon, every other model in the unit in range of the Initial Target does not make their own Aim Check and must instead add their weapon's RoA to that first model's RoA for that Shoot Action. Each model's RoA is still reduced to 1 for Give Em Hell Reactions with the exception of that first model. Initial Targets using The Quick and the Dead against Shoot Actions using Massed Fire reduces the RoA from the Action by value of The Quick and the Dead's succesful Quick check rather than the usual rule effect.
  • When this unit makes a Strike Action, choose a model to make the Strike Action with. Every othe rmodel in the unit with the same weapon in range of the Initial Target forgoes making its own Fight Check and instead adds their weapon's RoA to that first model's RoA for that single Strike Action.
  • This unit suffers Yeller Checks even though it is not a Hands unit.